1
Choose your Pokémon and set your starting level.
2
Set the Start Timer (when you start farming) of your session.
3
Configure the Enemy Team section - set the highest enemy Pokémon level to activate the Catch-Up Modifier if applicable.
4
Add kills from the Wild Pokémon grid. Click a Pokémon, set the timer and number of allies sharing XP, then confirm.
5
Add Player KO events via the Kill Queue panel - enter the victim's level, their streak, and whether you landed the killing blow.
6
Add Scoring events using the scoring quick-add row (timer + points scored).
7
Press Classic for an instant summary, or Advanced to watch a real-time simulation that you can speed up to x4.
💡
The XP Table at the bottom shows how much XP each wild Pokémon gives at every timer tick - use it to plan kills efficiently.
Passive XP: Automatic - 4 XP/sec between 10:00 and 8:00, then 6 XP/sec between 8:00 and 0:00.
XP Share: Coming Soon - will be implemented in a future update.
Catch-Up on Player KO: Unconfirmed - enable the option at your own risk to test the theoretical value.